BAK

A new take on the game of Backgammon.
With an asymmetric design and some new rules and limits.
 
RULES AND OBJECTIVES:
  • Players race to move all of their pieces off the board.

  • All pieces must be in the home zone before they can start being removed.

  • There are 3 columns per side with limited occupancy. From left to right you have a 3 slot then 4 slot and then a 2 slot at the far right. No pieces can be in the Dot tiles.

  • Landing on a single enemy player knocks them into the Rift.

  • Players have to move their piece or pieces out of the Rift before they can move any other piece.

WIN CONDITION:
  • The first person to get all of their pieces to safety.

BOARD SETUP:

Exits shown below for dark and light.

STARTING SETUP & MOVEMENT:
  • Players start by filling all the limit occupancy slots with the same color Jumpers in the 7 slots and Leapers in the 2 slots. Then filling the far left columns with the remaining 5 pieces.
  • Follow the arrows below for dark and light movement directions.
DARK HOME
LIGHT HOME
PIECE RULES​
J

JUMPER

12
  • Jumper moves the combined number on the Dice or individual number on the Die

  • If alone in a row and the opponent lands on that row he is removed and put into the Rift.

  • Must role a valid number to bring the Jumper back in. 

J

LEAPER

2
  • Leaper moves the combined number on the Dice + 4 spaces or individual number on the Die + 2 spaces.

  • If alone in a row and an opponent Leaper lands on the row he is removed and put into the Rift.

  • An opponent Jumper can not land on a row with a single Leaper.

  • Must role a valid number to be brought back in. 

DT

TRIANGLE DIE

1
  • If you roll a Triangle it can be used as a 1,2 or 3.

  • Or you can bring out all pieces in the Rift using the number on the Square Die.

  • If you also roll a Square, each die can be used as a 1,2,3,4 or 5. Must use the same number on both.

DS

SQUARE DIE

1
  • If you roll a Square it can be used as a 1,2,3 or 4.

  • Or you can jump to any open Square space. There is no limit to the number of pieces you can knock out using the Square spot.

  • If you also roll a Triangle, each die can be used as 1,2,3,4 or 5. Must use the same number on both.

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© 2018 BY ICEFIRED GAMES INC