EDGE.LINE
Flip over the board pieces for even more gaming fun. A blast for up to 6 players.
With 100 tiles you will build a map of edges, lines and dots with each player trying to claim the most points. The App or score sheet will keep track of your score.
RULES AND OBJECTIVES:
Rift start

You start the game with the Rift (the pieces with the red crack)

You start and end the rift with the dot pieces. Start by placing one of the dot end pieces.

Then make a random stack with the other dot end piece as the last piece.

Players then pick in turn from the stack.

Once the rift is finished the rest of the game begins
Triangle Start

Alternatively you can start the game with the triangle and 3 straight lines. The Rift pieces are mixed into the normal piece piles in this mode and also players have to play Rift pieces on the Rift.
Rest of the Game

All the piece are shuffled and then stacked in even piles next to each other.

Pieces are then drawn in the same order one at a time.
Scoring

Each Line gives 1 point per Tile and 2 for each Tile with a Square.

Completing a Line in game gives 2 points.

Each Edge gives 2 points per Tile and 4 for each Edge with a Square.

Completing an Edge in game gives 4 points

Completing an Edge with a Tower before the end of the game gives 10 points for the tile with the Tower. Otherwise you get 6 points for an Edge with Tower at the end of the game.

Each Dot gives 1 point for each tile surrounding the Dot plus 1 for the Dot tile. Each tile with a Square around the Dot gives 2 points.

Completing a Dot in game gives 3 points.
WIN CONDITION:

Once all pieces have been played the game is over

The player with the highest score wins.
PIECE RULES
DS
SQUARE DIE
1

Special pieces have squares and require the use of the square die to win conflicts.

The more squares connected give more rolls to win.

Example : 1 square vs 2. The 1 gets one roll while the 2 gets two. Lowest number wins.

A square rolled by the defender kills the attacker.

A square rolled by the attacker kills the attacker.
C
CLUSTER
9

9 Clusters per color.

6 players max with 100 board pieces

Use a Cluster to claim an edge, line or dot.

If you complete something or are killed trying to claim or defend something you will get your cluster back.
T
TOWER
1

In 8 different colors.

Towers are used to make claiming multiple edges safer. The other players cannot join or steel your edges unless they are joining with their own Tower.

One cluster has to be placed on the tower and you will get it back if you complete the edges in game.
SCORE CARD RULES:

1 Cluster is used to keep score which reduces the playable Clusters to 8.

Landing on a square occupied by another player knocks the other player back 1 point.

Landing on a red square(or black if printed Black & White)with an exact score gains a bonus 4 points

Landing on one of the 2 center towers knocks everyone back 9 spaces except anyone on the tower.

Use the PDF below to print from.

Landing on a player in a Tower knocks them back 20 points