JUMPTEGOZ

A combination of Jumpz and just the pawns from Warz with some special rules for this last man or men standing game. 
Two games at once with the possibility of two different winners. 
RULES AND OBJECTIVES:
  • All pawns can move one space in any diagonal direction. All pieces stay in their colors and cannot move to the opposite color.

  • Traps and Fighters are not used. The princess can move but cannot attack.

  • There are no promotions at any back lines.

  • The last man or men standing win. 

  • There can be two winners with one person winning the Jumpz game while the other winning the War game.

  • Players are required to play once from Jumpz and once from Warz per round.

  • Once one part of the game is over you would only have to play the remaining part.

WIN CONDITION:
  • Players win the Jumpz side with total annihilation.

  • Players win the Tegoz side by killing the princesses.​

BOARD SETUP

  • See special board setup below

  • The arrows show the forward direction for the Jumpers

JUMP PIECE RULES​
WAR PIECE RULES​
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© 2018 BY ICEFIRED GAMES INC