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© 2018 BY ICEFIRED GAMES INC

MEH

Another take on the ancient game of Mehen.
A race and a war for who can upgrade first and defeat the enemy.
RULES AND OBJECTIVES:
  • Roll one Square die to see who goes 1st. A Square wins or highest number. Re-roll ties.

  • Players start with 5 Jumpers and have to roll a Square or Triangle to bring a piece in to the tail of the spiral (board piece 15) . Also, have 5 Leapers ready for later on.

  • If your Jumper is on a Dot space and rolls a Square or Triangle they must use the path that is not on the spiral path. If this sends them off the board they must start over. There are some Dot spaces which provide a shortcut.

  • If your Leaper is on a Dot space and rolls a Square or Triangle they also have to use the path not on the spiral path. A Leaper does not use a path that sends them off the board though.

  • Once all Jumpers are upgraded, Leapers can destroy Leapers by landing on them.

WIN CONDITION:

  • Destroy all the enemy pieces or escape first.

BOARD SETUP

PIECE RULES​