SEN

From the past comes another game which was played over 4000 years ago. 
It is a race to escape the board in this blocking game.
RULES AND OBJECTIVES:
  • All pieces start in the top line of a 3x10 board.

  • Pieces move in a snake like motion towards the bottom of the board. 

  • Landing on an opponent swaps places with the opponent and where you started from.

  • 2 or more pieces next to each other are safe from being swapped  and block opponents movement.

THE LAST 3 SPACES ARE EXITS
  • The square to the right of the trap requires a 3 on the die to exit

  • The square next to that requires a 2 on the die to exit.

  • The last square requires a 1 on the die to exit.

WIN CONDITION:
  • First player to get all their pieces off the board.​

BOARD SETUP

  • 3X10 Rectangle

PIECE RULES​
LE

PURE LEAPER

5
  • Moves based on the roll of the dice.

DT

TRIANGLE DIE

1
  • If you roll a Triangle it can be used  as a 1,2 or 3.

DS

SQUARE DIE

1
  • If you roll a Square it can be used as a 1,2,3 or 4.

-

INN

1
  • Every player must stop at the inn with an exact roll.

  • Once you are in the Inn, all rolls must be applied to this piece.

-

TRAP

1
  • If you roll a 1 from the Inn you land on the Trap.

  • Once you are in the trap all rolls have to be applied to this piece.

  • You can try to roll a Square ( 1 in 6 chance) or you can allow your piece to be moved to the healing pit.

  • Any rolls other than square and loose your turn.

-

PIT

1
  • The healing pit is where you have to move your piece if you land on the Trap and choose not to wait to roll a square.

  • If there is a piece occupying the Pit you have to move your piece to the next open space back from the Pit

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© 2018 BY ICEFIRED GAMES INC