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All the heroes are gone and its up to the pawns to protect the injured princess.
Four armies hunt for the enemy princesses.
RULES AND OBJECTIVES:
  • All pawns except traps and princesses can move one space in any direction.

  • If a player looses their princess they can still play but cannot win. They can spend the rest of the game causing problems.

  • The last person to have a princess wins.

  • There are no promotions at any back lines.

  • Traps and the princess cannot move.

  • No players can enter the cent board piece 31.

WIN CONDITION:
  • Remove all the enemy princesses

BOARD SETUP

  • See the special board setup below

PRINCESZ.png
PIECE RULES​
P

PRINCESS

1
  • Princess can not move and is the objective of the game.

AS

ASSASSIN

1
  • Assassin can move orthogonally 1 space in any direction.

  • Wins any attack with a higher or equal number.

H

HUNTER

2
  • Hunter can move orthogonally 1 space in any direction.

  • Wins any attack with a higher or equal number.

  • Can kill an Assassin if he attacks 1st.

S

SOLDIER

3
  • Soldier can move orthogonally 1 space in any direction.

  • Wins any attack with a higher or equal number.

R

RANGER

4
  • Ranger can move orthogonally 1 space in any direction.

  • Wins any attack with a higher or equal number.

  • Can disarm Traps if they call disarm before attacking.

F

FIGHTER

4
  • Fighter can move orthogonally 1 space in any direction.

  • Wins any attack with or equal number.

T

TRAP

3
  • Trap cannot move

  • Can be disarmed from a Hunter if they call disarm before attacking.