WAR

The classic game of Chess blended with the uncertainty of Stratego plus the randomness of Dice.
A 10x10 board with a touch of Chaos and uncertainty infused into a game like no other. With pieces that are unknown by your opponent and a chance to lose an attack with the inclusion of dice. A chess for all beginners and a new challenge for scholars.

RULES AND OBJECTIVES:
  • Trap the King into a position where he can not escape.

  • Each piece has its own movement rules see below.

  • The pawns hide their identify until attacked or attacking.

WIN CONDITION:
  • Kill or Trap the King

BOARD SETUP

  • 10X10 Square

PIECE RULES

DT

DEFENDER DIE

1
  • Lowest number Wins

  • If the Defender rolls a Triangle, he kills the attacker.

  • Not used with Pawns.

DS

ATTACKER DIE

1
  • Lowest number Wins

  • If the Attacker rolls a Square, he Missed and has to move back one space.

  • Not used with Pawns

K

KING

1
  • King can move one space in any direction. 

  • Can call a Guard to his aid once per game per Guard.

Q

QUEEN

1
  • Queen can move unlimited spaces in any direction.

  • Can you say Overpowered?

G

GUARD

2
  • Guard moves exactly 2 spaces in any direction.

  • Can jump to the aid of the King once per game into any open spot around him.

W

WARLOCK

1
  • Warlock moves up to 2 spaces in any direction

  • Can resurrect one removed piece once per game to a spot 1 space away from the Warlock.

KN

KNIGHT

2
  • Knight moves in an "L" shape either 1 then 2 spaces or 2 then 1 space.

  • Has a shield which can block a Knight or Archer attack. Once the shield is broken, the piece is turned around and movement limited to 1 space in any direction

WI

WIZARD

1
  • Wizard moves up to 2 spaces in any direction.

  • Attacks 1 space away from the enemy

  • Can teleport to within 2 spaces of the enemy King once per game.

SP

SPEARMAN

2
  • Spearman moves up to 2 spaces in any direction.

  • Can block one Knight, Lancer or Guard attack but breaks his Shield. Movement is then limited to 1 space in any direction and the piece is turned around.

A

ARCHER

2
  • Archer moves unlimited spaces diagonally.

  • Has to attack 2 spaces from enemy.

L

LANCER

2
  • Lancer moves unlimited spaces in a straight line.

  • Can pass around one ally to attack an enemy.

  • Has a Shield which can be broken by an Archer or Lancer attack. The Lancer is  turned around & His movement is then limited to 1 space in any direction.

AS

ASSASSIN

1
  • Assassin can move and attack any piece one space in any direction

  • Can jump an adjacent alley to attack an enemy

  • Can not be promoted

  • Kills any higher numbers if attacking or being attacked (see Hunter)

  • For his first movement he can move up to 2 spaces forward.

H

HUNTER

2
  • Hunter can move and attack any pawn one space in any direction.

  • Can kill an Assassin if the Hunter attacks 1st.

  • Can only kill a hero diagonally forward.

  • Can not be promoted.

  • Kills any higher numbers if attacking or being attacked.

  • For his first movement he can move up to 2 spaces forward.

S

SOLDIER

3
  • Soldier can move one space forward backward left or right

  • Kills Rangers and Fighters if attacked or being attacked.

  • Kills other Soldiers when attacking.

  • Can attack and kill a hero only diagonally forward

  • For his first movement he can move up to 2 spaces forward.

R

RANGER

4
  • Ranger moves forward or back one space

  • Kills Fighters if attacking or being attacked

  • Can attack and kill a hero only diagonally forward

  • For his first movement he can move up to 2 spaces forward.

F

FIGHTER

5
  • Fighter moves forward one space at a time

  • Kills other Fighters when attacking 1st

  • Can attack and kill a hero only diagonally forward

  • For his first movement he can move up to 2 spaces forward.

T

IMP

1
  • Imp moves 1 space in any direction.

  • Can kill Soldiers Rangers and Fighters by jumping over them.

  • If an Assassin kills an Imp, for the rest of the game he is turned facing the enemy.

  • Can jump over ally players if there is an open spot on the other side.

  • Can kill heroes only diagonally leaping forward.

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© 2018 BY ICEFIRED GAMES INC