War4
This requires two more sets of pieces but if you were looking for a 4 player game of War here it is.

Watch your back and your side because there are enemies everywhere.
RULES AND OBJECTIVES:
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It uses all the same rules as War.
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Can be played with teams or free4all.
WIN CONDITION:
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Last King alive wins.
BOARD SETUP
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See special setup

PIECE RULES
DT
DEFENDER DIE
1

-
Lowest number Wins
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If the Defender rolls a Triangle, he kills the attacker.
-
Not used with Pawns.
DS
ATTACKER DIE
1

-
Lowest number Wins
-
If the Attacker rolls a Square, he Missed and has to move back one space.
-
Not used with Pawns
K
KING
1

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King can move one space in any direction.
-
Can call a Guard to his aid once per game per Guard.
Q
QUEEN
1

-
Queen can move unlimited spaces in any direction.
-
Can you say Overpowered?
W
WARLOCK
1

-
Warlock moves up to 2 spaces in any direction
-
Can resurrect one removed piece once per game to a spot 1 space away from the Warlock.
WI
WIZARD
1

-
Wizard moves up to 2 spaces in any direction.
-
Attacks 1 space away from the enemy
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Can teleport to within 2 spaces of the enemy King once per game.
G
GUARD
1

-
Guard moves exactly 2 spaces in any direction.
-
Can jump to the aid of the King once per game into any open spot around him.
KN
KNIGHT
2

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Knight moves in an "L" shape either 1 then 2 spaces or 2 then 1 space.
-
Has a shield which can block a Knight or Archer attack. Once the shield is broken, the piece is turned around and movement limited to 1 space in any direction
SP
SPEARMAN
1

-
Spearman moves up to 2 spaces in any direction.
-
Can block one Knight, Lancer or Guard attack but breaks his Shield. Movement is then limited to 1 space in any direction and the piece is turned around.
A
ARCHER
2

-
Archer moves unlimited spaces diagonally.
-
Has to attack 2 spaces from enemy.
L
LANCER
2

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Lancer moves unlimited spaces in a straight line.
-
Can pass around one ally to attack an enemy.
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Has a Shield which can be broken by an Archer or Lancer attack. The Lancer is turned around & His movement is then limited to 1 space in any direction.
AS
ASSASSIN
1

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Assassin can move and attack any piece one space in any direction
-
Can jump an adjacent alley to attack an enemy
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Can not be promoted
-
Kills any higher numbers if attacking or being attacked (see Hunter)
-
For his first movement he can move up to 2 spaces forward.
H
HUNTER
2

-
Hunter can move and attack any pawn one space in any direction.
-
Can kill an Assassin if the Hunter attacks 1st.
-
Can only kill a hero diagonally forward.
-
Can not be promoted.
-
Kills any higher numbers if attacking or being attacked.
-
For his first movement he can move up to 2 spaces forward.
S
SOLDIER
3

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Soldier can move one space forward backward left or right
-
Kills Rangers and Fighters if attacked or being attacked.
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Kills other Soldiers when attacking.
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Can attack and kill a hero only diagonally forward
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For his first movement he can move up to 2 spaces forward.